From Pixelmon Generations Wiki
PokeBalls
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Beast Ball |
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5× catch rate on Ultra Beasts, 0.1× catch rate for any other Pokémon.
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Cherish Ball |
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1× catch rate.
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Dive Ball |
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3.5× catch rate if the Pokémon is in water.
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Dream Ball |
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Creative mode only.
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Dusk Ball |
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3.5× catch rate in dark places.
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Fast Ball |
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4× catch rate on Pokémon with 100 base speed or more.
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Friend Ball |
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Sets a captured Pokémon's happiness to 200.
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Great Ball |
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1.5× catch rate.
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GS Ball |
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1× catch rate.
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Heal Ball |
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Fully heals HP and status of captured Pokémon.
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Heavy Ball |
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Increased catch rate on heavy Pokémon.
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Level Ball |
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Increased catch rate the lower the wild Pokémon's level is compared to the player's active Pokémon.
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Love Ball |
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8× catch rate if the wild Pokémon is the same species and opposite gender as the player's active Pokémon.
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Lure Ball |
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3× on Pokémon found via fishing.
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Luxury Ball |
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Causes the captured Pokémon to gain more happiness from happiness gains.
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Master Ball |
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Catches Pokémon without fail.
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Moon Ball |
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4× catch rate if Pokémon is in an evolutionary family involving a Moon Stone.
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Nest Ball |
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Increased catch rate on lower-leveled Pokémon.
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Net Ball |
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3× catch rate on Bug and Water-type Pokémon.
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Park Ball |
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Catches Pokémon without fail.
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Poke Ball |
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1× catch rate, most basic Poké Ball.
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Premier Ball |
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Causes the captured Pokémon to emit a red particle effect when sent out.
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Quick Ball |
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5× catch rate if used on the first turn of a battle.
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Repeat Ball |
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3× catch rate on species of Pokémon that the player already owns.
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Safari Ball |
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1.5× catch rate in Plains biomes.
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Sport Ball |
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1.5× catch rate on Bug-type Pokémon.
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Timer Ball |
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Increased catch rate the longer the battle is.
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Ultra Ball |
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2× catch rate.
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