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A Gym is a structure that spawns near towns. Gyms have an assortment of NPC Trainers inside of them, each specializing in a certain type that the Gym corresponds to. At the end of each Gym is a Gym Leader, an NPC Trainer who is more difficult to defeat than the other NPC Trainers.


The NPC Trainers inside a Gym vary in level. For the first four Gyms to spawn in a world, they will follow the level progression below.

Gym # Level
1 15
2 25
3 35
4 50

From the fifth Gym onwards, NPC Trainers will be set to "Equal" level, and will use Pokémon that are the same level as the highest-level Pokémon in the player's party.

Gyms spawned with the /struc command are "Equal" level by default. A manually spawned Gym's level can be specified by using the "lvl<level>" argument with /struc (e.g., "/struc grassgym lvl80") to spawn a Grass Gym at level 80).


After defeating a Gym Leader, the Gym Leader will give a random Badge and a random TM corresponding to the Gym's type.

Gym types

Gym Name Type Image ID
Electric Gym ElectricType.pngElectric ElectricGym.png electricgym
Fire Gym FireType.pngFire InfernoGym.png firegym
BeaconGym.png firegym2
Flying Gym FlyingType.pngFlying FlyingGym.png flyinggym
Grass Gym GrassType.pngGrass GrassGym.png grassgym
Grass/Bug Gym GrassType.pngGrass BugType.pngBug GrassBugGym.png grassbuggym
Ground Gym GroundType.pngGround GroundGym.png groundgym
Ice Gym IceType.pngIce SnowflakeGym.png icegym
FrostfallGym.png icegym2
Psychic Gym PsychicType.pngPsychic PsychicGym.png psychicgym
Rock Gym RockType.pngRock RockGym.png rockgym
Steel Gym SteelType.pngSteel SteelGym.png steelgym
Water Gym WaterType.pngWater SwimmersStronghold.png watergym
StreamPlaza.png watergym2

Config settings

  • "spawnGyms": Whether Gyms will spawn naturally.